Humour is as important to our individual psychological balance as it is to our social balance. The classroom being a microcosm of society, and the fact that we spend a good part of our lives there, it seems essential that this form of humour has a place there and that we take more interest in its effects.
eConcordia
eConcordia is the gateway for fully online credited courses at Concordia University. Our mission is to provide each Concordia faculty member with reliable, cost-effective online course development and delivery resources and consequently empower students with knowledge through accessible, engaging and quality online learning experiences.
KnowledgeOne, presenting some of the resources below, is an eConcordia brand focusing on external partnerships and collaborations
Themes: Education, Neuroscience, Online Learning, AI, VR, XR, Teaching
Neuroscience
Universal Design for Learning
Cognitive Biases
Artificial Intelligence
XR, Simulation, Gamification
XR & Gamification technologies have experienced rapid growth in recent years due to equally rapid hardware and software advancements, going from the proliferation of VR headsets to the democratization of various game engine tools that simulate virtual environments. The following is a short list of resources that present real-world applications of XR technologies in learning and training contexts.