Jesse Harris
A member of the eConcordia team for over ten years, Jesse has worked in many different roles and capacities, including curriculum development, online teaching, instructor training, portfolio development, and project management.
As Director, Academic Experience, Jesse currently manages the eConcordia Implementation and Support Services (ISS) team, which provides professional and friendly support to students registered in eConcordia courses, as well as to faculty and other members of the online instructional team while they develop and run online courses with eConcordia.
Jesse also oversees faculty members’ journey during the overall lifecycle of an eConcordia online course: from project conception to development and from course launch to final assessments, ensuring the experience is positive and seeking out opportunities for continual improvement.
Jesse graduated from Concordia University with a Master of Arts from the Department of Education.
Sessions in which Jesse Harris attends
Thursday 9 February, 2023
One of the greatest challenges with developing digital skills is figuring out what you need to learn and to what extent. This session provides a framework for guiding you through both challenges. Specifically, by the end of this session, you should be able to (1) use a search strategy that identifies the types of ...
What began as a blind date has turned into a long-term relationship! Concordia’s Udemy pilot is now an ongoing subscription. In this session we will provide an overview of Udemy Business, which provides Concordia community members with 24/7 access to on-demand learning on your desktop, laptop, tablet, or smartphone, with access to over 7500 + courses across a variety of topics including:P...
In this presentation, I would like to introduce how artificial intelligence can be used in the context of the university, and how it can benefit the Concordia community: from AI usage in a student service context (such as a Chatbot), to helping students learn better (AI Learning Assistants) to a fully immersive learning experience (conversing with an AI entity in Virtual Reality). The objective is to help attendees get a better understanding of what AI is and wh...
The session will focus on presenting the various ways to gamify an online course. Through a visual example (screen sharing) of a Moodle course called Universal Design for Learning (UDL) & Moodle, the presenters will show what is gamification, why and when to use it and how to gamify a Moodle course using Moodle Core Features and additional plugins.Actually, in Moodle, multiple core features are available to gamify a course,...
Need to send out a single survey where users can choose to answer in English or French (or another language)? It's easy with MS Forms! This session will share some best practices in setting up multilingual surveys using MS FormsPlease click
In this session, presenters will focus on the potential of integration of intelligent assistants (chatbots) into online Moodle courses, using IBM Watson Assistant Technology.The first use case is called “Professor support”. It demonstrates the possibility of integrating chatbots into Moodle courses, MOOCs or trainings, in order to enhance learning, facilitate content browsing and save time when answering frequently asked questi...