Max Salonine
Sessions auxquelles Max Salonine assiste
Lundi 12 Juin, 2023
Students Living with Chronic Pain: Visualizing Invisible Barriers to Learning Using Artificial Intelligence and Virtual Reality Valerie Bourassa and Hannah DerueIn this Demonstration/Performance Showcase, we wish to invite participants to visit the virtual reality creations inspired by the experience of chronic pain, designed by students and faculty at McGill University. We will be using a virtual reality Oculus set and the program Tilt Brush to illustra...
3 PresentationsWindows, mirrors and sliding glass doors: Leveraging community partnerships to provide authentic learning experiences in secondary education Emily Di Nunzio and Isabella LiuSupporting collaborative learning about Nature of Science and science identity development in a high school Biology class in OntarioElena Boldyreva, Maria Niño-Soto and James D. SlottaAI ...
Link to join the live stream: https://concordia-ca.zoom.us/j/86300688484 “Educators collaborating to innovate: The roles digital technologies can play”As blended learning is now ...
Teaching Inclusive Teaching Strategies: A Game-Based ApproachMichael Reese and Reid SczerbaThis session will present an approach for teaching research-based, inclusive-pedagogical strategies in any modality. This approach is based on a card deck inspired by game design. The presenter will describe the approach and then model the workshop for participants so they can incorporate the approach in their academic departments and faculty development programs. The p...
Mardi 13 Juin, 2023
3 PresentationsCollaboration Nurtures Grassroots Professional Development Rebecca Peters and Chloé CollinsI-MersionCP : un dispositif de formation et de recherche pour les personnes conseillères pédagogiques du supérieurFlorian Meyer, Christelle Lison, Sonia Proust-Androwkha, Félix Arguin, Constance Denis and Elsa PaukovicsUse of Educational Technology in Resource Constra...
Link to join the live stream: https://concordia-ca.zoom.us/j/86349273320 “Overcoming Challenges in Active Learning Environments”Despite active learning being recognized as a superior method of instruction in the classroom, most c...
Teaching to the Text Generation Generation Robert Stephens and Joel TrudeauWith all the media hype about how A.I. text generation systems such as ChatGPT are ushering in a new era of rampant student plagiarism and possibly the “end of homework”, many educators and wondering if they need to radically reshape their methods. In this symposium, members of the DawsonA.I. Community of Practice will demonstrate how text generation can be engaged proactively in ...
Facilitating Engagement, Empathy and Critical thinking through the use of videogames in a College ClassroomJohnathan Mina and Pascale WarmoesThis project, which received the 2021 PREP research grant, investigates the use of entertainment-based videogames as an educational tool in CEGEP courses. Our research measures whether the videogames we choose had a measurable impact on our student’s critical thinking skills and empathy levels in both a Humanities and th...