The virtual edition of the Interactive Symposium 2021GAM(BL)ING: Commodification of Leisure in the Digital Era aims to provide a space for researchers, students, clinicians and others in the field to share knowledge and discuss issues surrounding digital gam(bl)ing.

This year’s edition is organized by the following Universities and organizations:

· HERMES research team

· Research Chair on Gambling

· Concordia University (this year’s host)

· University of Québec in Montréal

· University of Laval

· University of Sherbrooke

· Institut Universitaire sur les Dépendences

· Pleasure Consuming Games IV

· Integrated University Health and Social Services Center of the Capitale-Nationale

· Integrated University Health and Social Services Center of the Centre-Sud-de-l’île-de-Montréal

· Integrated University Health and Social Services Center of de Lanaudière

· The Québec Research Fund – Society and Culture