GAM(BL)ING: Commodification of Leisure in the Digital Era - Virtual Edition

10 May 2021, 8:00 AM - 13 May 2021, 12:00 PM

Welcome to the virtual space of the Interactive Symposium 2021!

The objective of this symposium is to provide a space for researchers, students, clinicians, and others in the field to share knowledge and discuss issues surrounding digital gam(bl)ing and the commodification of leisure in the digital age.

Join us for this virtual and interactive edition of our symposium. The program is rich in content and will include:

1) interactive sessions with our internationally renowned guest speakers;

2) presentation and exchange sessions with a new generation of students;

3) workshops that promote experimentation and exchange.

In the closing session, we will have the immense privilege of attending a presentation by Mr. Edward Snowden followed by a Q&A session!


About
GAM(BL)ING: Commodification of Leisure in the Digital Era - Virtual Edition

Event Starts: 10 May 2021, 8:00 AM
Event Ends: 13 May 2021, 12:00 PM