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Ping Ng

he/him/his

Learning Experience Designer
eConcordia/KnowledgeOne
Participates in 3 items

Ping Ng is a Learning Experience Designer at eConcordia/KnowledgeOne who specializes in Gamification, XR and Simulation projects in education. He was part of the core team that created Game Creators’ Odyssey (https://gamecreatorodyssey.com/), a professional level, fully online game design program developed by Concordia in partnership with video game studio Ubisoft. He was also part of the design team of Faubourg à M’lasse VR, Concordia’s first VR module for an online course.

Sessions in which Ping Ng participates

Friday 1 October, 2021

Time Zone: (GMT-05:00) Eastern Time (US & Canada)
9:45 AM
9:45 AM
  • Deconstructing Gamification
  • 9:45 AM - 10:10 AM  | 25 minutes
  • Using video game design principles as a jumping point, the presentation will provide a general overview of a common gamification techniques. The...
11:15 AM
11:15 AM

Friday 28 January, 2022

Time Zone: (GMT-05:00) Eastern Time (US & Canada)
11:30 AM
11:30 AM

Sessions in which Ping Ng attends

Friday 28 January, 2022

Time Zone: (GMT-05:00) Eastern Time (US & Canada)
9:00 AM
9:00 AM
France Bigras
Moderator
Concordia University
CIO
Hollie Whittles
Keynote speaker
Award winning TEDx speak...
10:00 AM
10:00 AM
10:30 AM
10:30 AM
  • Easy 3D Printing
  • 10:30 AM - 11:15 AM  | 45 minutes
  • How to find, modify and create 3D files for printing. We will also covers the steps required to print them at the Technology Sandbox ( available...
  • Digital Productivity
11:15 AM
11:15 AM
11:45 AM
11:45 AM
12:15 PM
12:15 PM